Flashing weapon telling you when to click? Check. Thanks to the 'interface elements', you can make this game 100% idiot-friendly. These words were 'obnoxious', 'shameless' and 'insulting'.Įven barely after launching the game and accessing the options menu, we suddenly realise that something seems very, very wrong. In the end, I was stuck between three words and couldn't pick the one that would feel the most spot on. While playing Arcania, I was wondering if I could find a single word that would describe this game fully, and with which I could open this very review. Was this a good move? After all, Spellbound had no previous experience with creating RPGs, but one might say, it's never too late to learn, eh? Perhaps they would deliver a proper Gothic game, with challenging combat and excellent exploration? That remained to be seen. ARCANIA GOTHIC 4 CRAFTING SERIESOr at least up until Gothic 3, which was getting rather mixed feelings from fans and critics alike, which caused the publisher - JoWood - to take the rights to the series away from its original developer - Piranha Bytes - and hand it over to Spellbound Studios. I believe everyone is familiar with the series that featured, quite possibly, some of the best done open world exploration in computer roleplaying gaming, paired with an outstanding A-RPG combat system. Does this title even need introducing? I don't think so. This whole situation has, I must confess, all the tell-tale signs of another fine mess.Īahhh, Gothic.
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